Breakdown (short version)
Breakdown - pdfDemo Reel - April 2008 Guernica |
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sition. I had four months for the completion of this project alongside other class work. Software: Maya, Shake, After Effects, Photoshop |
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World in Conflict |
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Tasks: Scene setup, rigging, texturing, lighting, rendering and data management Software: Maya, After Effects, Photoshop, Particle Illusion |
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Galleys, Galley Spin-Around |
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Tasks: I did everything for these shots, from the initial research to the final compositing. Software: Maya, Mental Ray, After Effects, Photoshop |
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Nautilus under Ice, November Shooting |
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Tasks: These scenes were part of 25 submarine shots that I saw as teamleader through completion. My duties included research, commu- nication with the producers, animatics, task management, development of a consistent appearance, directing, setup and lighting of the shots. I did everything in these shots. Software: Maya, Particle Illusion, Photoshop, Shake, After Effects |
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